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Would you rather enjoy a game with 5 million players, but most of them have no clue what they’re doing, and have no intention of ever improving or a game with 500 thousand players, where most of them are experienced and play smarter. It’s a common problem with games these days becoming popular enough that developers can start pushing aside the mechanics that made true gamers first pick it up and praise it, instead focusing on the mainstream mechanics that new customers will gobble up. It’s catering to the lowest common denominator (casuals). In every other game, if you know the tips/tricks/shortcuts, you can clear the game quicker/easier than the average player.

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Uprisings take the seasoned knowledge out of knowing the “FP”, which makes learning them give no great advantage to a smarter player. I’d rather reward the smarter/seasoned players that know what they can skip to more efficiently get Command XP, rather than the average player that kills everything and watches the stories and complains why there are players better geared than them. Screwing up a very good gearing system we had for RNG gear might just be too much for many gamers. If RNG goes through, and it will, this game will suffer more than it already is with it’s massive lack of content and mediocre story. That would allow them to control gear and the time it takes to get it while letting gamers chose which item they still need to fill out a set.īw should have taken the existing system and adapted it to command ranks. If they really wanted to control gear distribution they could have still used the command ranks how that creates a secondary leveling system but stattered gear tokens in the leveling process. They are making sure gamers understand just how against them RNG gear is.

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BW made sure to answer the question about was it possible to never get items or full sets. Thats a problem with the gambling slot machine handle pull. You might not get to get all your gear at all.

  • Working on something new for Life Day.
  • Combat Training area on the Fleet has been converted to an area with Uprising Terminals and terms for heroic quests.
  • You will still get one gear per crate, just that it may not have set bonus.

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    Currently you don’t get a token everytime you run an operation so you shouldn’t expect a set bonus gear to drop every command crate.Uprisings should be one of the most efficient ways to get Command XP.There is a command point bonus for being in a full group for uprisings/operations etc.No solo mode right now but you can do it with less than 4 players and have companions join you.Veteran mode has no extra mechanics, just more damage output/HP.Goal is that you won’t be able to walk into Veteran on day one and suceed. Going to need a mix of mid and endgame gear.balanced for people with rating 220/224s with current gear). Balanced for rating 240+ purple gear (i.e.Scaled like difficult hardmode flashpoints. Has lots of unavoidable damage and avoidable damage that can potentially one shot you. Veteran balanced for gear with augments.












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